Sadly for some reason Godot 4 made pixel art more challenging to achieve but nonetheless its possible to configure the engine to achieve pretty good results. Project Settings Open the project setting menu and in Display > Window In my case the resolution of my game is 640×360 Size Section Viewport Width: 640 Viewport Height:…
All posts in April 2023
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Using Midjourney to create beautiful pixel art
We’re moving the orange pill simulator to Godot 4.0x, which entails an extensive overhaul of old content. While it may be time-consuming, it presents an excellent opportunity to revamp older sections of the game. Time for a better welcome screen The welcome screen is one of the original game sections that we created, and it…