Sadly for some reason Godot 4 made pixel art more challenging to achieve but nonetheless its possible to configure the engine to achieve pretty good results. Project Settings Open the project setting menu and in Display > Window In my case the resolution of my game is 640×360 Size Section Viewport Width: 640 Viewport Height:…
All posts tagged godot

Using Midjourney to create beautiful pixel art
We’re moving the orange pill simulator to Godot 4.0x, which entails an extensive overhaul of old content. While it may be time-consuming, it presents an excellent opportunity to revamp older sections of the game. Time for a better welcome screen The welcome screen is one of the original game sections that we created, and it…

The Orange Pill Simulator Project
TLDR; For more than a year now, we have been working on a game to teach people how to use Bitcoin. We are seeking crowdfunding in order to add more content and to release it. (Long explanation below) Writing a description for this thing for general audiences is bloody hard. There’s nothing to relate it…