Sadly for some reason Godot 4 made pixel art more challenging to achieve but nonetheless its possible to configure the engine to achieve pretty good results. Project Settings Open the project setting menu and in Display > Window In my case the resolution of my game is 640×360 Size Section Viewport Width: 640 Viewport Height:…
All posts tagged godot
![Using Midjourney to create beautiful pixel art](https://urbanhacker.net/wp-content/uploads/2023/04/header-blog-pixel-art-game.webp)
Using Midjourney to create beautiful pixel art
We’re moving the orange pill simulator to Godot 4.0x, which entails an extensive overhaul of old content. While it may be time-consuming, it presents an excellent opportunity to revamp older sections of the game. Time for a better welcome screen The welcome screen is one of the original game sections that we created, and it…
![The Orange Pill Simulator Project](https://urbanhacker.net/wp-content/uploads/2022/10/game_mempool.png)
The Orange Pill Simulator Project
TLDR; For more than a year now, we have been working on a game to teach people how to use Bitcoin. We are seeking crowdfunding in order to add more content and to release it. (Long explanation below) Writing a description for this thing for general audiences is bloody hard. There’s nothing to relate it…